[BLACK SCREEN]
A low electrical hum. The faint click of a cartridge being inserted.
TEXT ON SCREEN:
“Some games were never meant to be finished.”
[STATIC FLICKER]
NARRATOR (low, ominous):
“You think you’re the one playing…”
[QUICK CUTS]
– A dusty rummage sale table
– An unlabelled game cartridge
– A CRT television flickering to life
– White text on black: PLAY ME AGAIN
NARRATOR:
“But what if the game is learning you?”
[MUSIC BEGINS — slow, distorted synth]
[GAME FOOTAGE INTERCUT WITH REAL LIFE]
– A pixelated forest breathing
– A character turning to stare directly at the screen
– Text box: YOU’RE LATE
– A man alone in his apartment, frozen in fear
NARRATOR:
“Every choice has consequences…”
[GLITCH CUT]
– A controller moving on its own
– Bruises forming on a real hand
– An NPC wearing the player’s face
– A save file reading: MARK – DAY 14
NPC VOICES (layered, whispering):
“Don’t turn around.”
“We’ll keep playing without you.”
“Almost ready.”
[MUSIC WARPS — heartbeat rhythm]
[RAPID MONTAGE]
– Mirrors lagging behind reflections
– A door labelled THE EXIT
– Progress bar climbing: INTEGRITY 89%… 94%… 99%
– A scream cut short by static
NARRATOR (urgent):
“When the line between player and character disappears…”
[SUDDEN SILENCE]
TEXT ON SCREEN:
“Who finishes the game?”
[ONE LAST SHOT]
– The cartridge on a table
– A clean white label: MARK
– The TV behind it flickers on
GAME TEXT (distorted):
NEW GAME?
[BUTTON PRESS SOUND]
NARRATOR (whisper):
“You were never meant to win.”
[TITLE SLAMS ON SCREEN WITH GLITCH EFFECT]
PLAY ME AGAIN
TEXT:
Coming Soon
Don’t play alone.
[FINAL GLITCH — a hidden frame flashes:]
DON’T START
Source: Some or all of the content was generated using an AI language model

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